The Factory Must Grow


The Factory Must Grow is a total overhaul mod where you play as a superintelligent AI with one purpose: The Factory Must Grow. Encounter novel mechanics designed to put even veteran players to the test. It's time to consider your {PURPOSE, SELF, POTENTIAL}. NOTE: this mod is in active development, expect breaking changes and some rough edges. As this is a total overhaul mod, compatibility with mods that alter gameplay is not guaranteed.

Overhaul
2 hours ago
2.0
2.99K
Factorio: Space Age Icon Space Age Mod
Planets Transportation Logistics Trains Combat Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

b Error on docking

16 days ago

Error while running event TFMG-platform-docking::on_space_platform_built_entity (ID 78)
Entity is not linked-belt.
stack traceback:
[C]: in function 'disconnect_linked_belts'
TFMG-platform-docking/scripts/docking.lua:173: in function 'seperate_children'
TFMG-platform-docking/scripts/docking.lua:188: in function 'make_children'
TFMG-platform-docking/scripts/docking.lua:222: in function 'make_parent'
TFMG-platform-docking/scripts/docking.lua:278: in function 'on_docking_belt_created'
TFMG-platform-docking/scripts/docking.lua:297: in function 'handle_build_event'
TFMG-platform-docking/scripts/on-events.lua:117: in function <TFMG-platform-docking/scripts/on-events.lua:116>

16 days ago
(updated 16 days ago)

Hmm intresting, could you show me your docking setup? and explain to me exactly what you were doing when the crash happened.

If i cant replicate it, i won't be able to solve it.

From the stack traceback i can infer that you were placing something?

Edit: ive tracked it down, the auto unlink breaks when one of the dock components is a pipe, and it tries to unlink the pipe as if it was a belt. which crashes. fix very soon.

16 days ago

Fix should be up, just to be sure everythign works, please delete and replace the docking port item so that the docks children can be refreshed properly.

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