Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain
Tweaks
Mod category: Tweaks
Small changes concerning balance, gameplay, or graphics.
Initially, Dynamic Rain was part of this mod. Later, I decided to move it into a separate mod, and to make the transition smooth, I kept this dependency.
However, now I think there is no reason to keep this dependency anymore