Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain
Tweaks
Mod category: Tweaks
Small changes concerning balance, gameplay, or graphics.
I wanted to ask, does this procedure affect performance? Does it affect the mod's mechanics? Does it change anything?
I just have a server and I wanted to understand if it makes sense to update it if nothing changes.