Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain
Tweaks
Mod category: Tweaks
Small changes concerning balance, gameplay, or graphics.
'
The mod Water is not infinite (0.9.3) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event water-is-not-infinite::on_tick (ID 0) water-is-not-infinite/rain.lua:265: attempt to index field 'drops_by_player' (a nil value)
stack traceback: water-is-not-infinite/rain.lua:265: in function 'on_tick' water-is-not-infinite/control.lua:531: in function <water-is-not-infinite/control.lua:525>
'
"
The mod Water is not infinite (0.9.3) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event water-is-not-infinite::on_tick (ID 0) water-is-not-infinite/rain.lua:265: attempt to index field 'drops_by_player' (a nil value)
stack traceback: water-is-not-infinite/rain.lua:265: in function 'on_tick' water-is-not-infinite/control.lua:531: in function <water-is-not-infinite/control.lua:525>
"