Hello!
I decided to try a playthrough with some "early game planets/space" mods:
* Lignumis
* Muluna, Moon of Nauvis
* Pelagos
* Any Planet Start (setting Pelagos as the starting planet)
Muluna moves Asteroid Collectors, thrusters, etc. earlier in the tech tree, and Pelagos makes Agricultural Science a prerequisite for space platform thrusters within aps.lua . This results in a cycle in the tech tree when these mods/settings are active together:
asteroid-collector
-> planet-discovery-gleba
-> agriculture
-> yumako
-> biochamber
-> bioflux
-> bioflux-processing
-> agricultural-science-pack
-> asteroid-collector
Locally I've been able to get around this by just commenting out "utils.set_prerequisites("space-platform-thruster", { "agricultural-science-pack" })" within aps.lua , but that's probably not the "real" solution. I'm not sure if this'll have any other impacts downstream (doesn't seem like it would??), but at least I can load the game now!
Thanks for all your hard work on the mod so far. The progression from Lignumis to Pelagos was nice. I'm looking forward to seeing how Muluna interacts, too!