You're right, I don't really have a good counterargument to this. The reason I removed it in the first place was just to make life easier on me, while I was still working hard just to get IR3 to load to the main menu in 2.0.
I also wanted to make a code-only patchset that didn't contain any assets. But the rocket control unit is a base-game asset, so it should be fine to include.
Now that the Patchset is beginning to stabilise, I'll put this in the next update. It's technically a breaking change, but you all saw the ALPHA sign on the way in!
EDIT: There are some other changes in the Patchset as well, where I've generally followed the rule of "This is something that I think Deadlock would have done for a 2.0 update". Removing filter inserters is a good example of this.