Reika

An Aerospace Engineer by education, aerospace software developer in practice, and a modder of Minecraft, Factorio, Subnautica, Satisfactory, Techtonica, Dyson Sphere Program, Stellaris, SpaceEngineers, FortressCraft, and other games in my free time

Mods by Reika

ItemFinder

by Reika

Adds a command to find lost items.

Utilities
3 years ago
0.16 - 1.1
1.13K

AutoTrainDepot

by Reika

Adds a storage depot controller designed for use in train stations, which can take large quantities of multiple item types and allow for belt-based dynamic train systems.

Content
3 years ago
0.16 - 1.1
1.11K
Logistics

Pheromones

by Reika

Adds the ability to use chemical production to produce chemicals that mimic biter pheromones, allowing you to regionally alter their behavior.

Content
3 years ago
0.17 - 1.1
1.07K
Combat

Early Extensions

by Reika

Expands the early (pre-electricity) game so that there actually is some time spent with burner hardware.

Tweaks
3 years ago
0.18 - 1.1
352

TurmOil

by Reika

Redesigns basic oil processing and blue science, reverting the poorly-conceived changes in 17.60. Optionally adds alternate streamlining which does not excessively simplify oil processing and which make realistic sense.

Content
3 years ago
0.17 - 1.1
338
Fluids

Deterministic Quality Module

by Reika

Adds an endgame T4 quality module that can be used to guarantee a quality step, but comes at extreme runtime cost, and requires being high quality itself to get the most benefit.

Content
20 days ago
2.0
28

Cerys Cracking Compatibility

by Reika

Adds a new special cerys-only recipe to allow cracking of light oil to petroleum on cerys, regardless of changes to the vanilla recipe (such as via SteamCracking), without affecting anything else about progression or giving a shortcut to anything, on or off of Cerys.

Tweaks
18 days ago
2.0
18
Fluids Manufacturing