Transport rings


Adds animated transport rings, that teleport everything inside (players, chests, trains, buildings, biters). Endgame tech unlocks rings deployable from space platforms. Stargate design, SG.

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28 days ago
2.0
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Transportation Logistics Trains Circuit network Cheats

i Transport rings accumulator

1 year, 1 month ago

I have problems on Fulgora during the daytime where the teleporter acts as an accumulator, and I cannot use it until night when there are lightnings. Is it possible to disable this behavior?

1 year, 1 month ago
(updated 1 year, 1 month ago)

Can you describe the issue more? I do not understand what exactly is stopping you from using it.
The teleporter has a power buffer, it draws power as secondary priority (1 = turrets, 2 = normal, 3 = accumulators), it should charge like any other machine.
Edit: Okay, I see it is outputting power. I thought not specifying output in code would disable power flowing out. Will fix soon.

1 year, 1 month ago

Patched.

1 year, 1 month ago

Thank you for fixing the issue.
The teleporter no longer discharges as an accumulator, but it still does not recharge from the accumulators.

1 year, 1 month ago

Patched in 0.2.3
Migrated teleporter to be a prototype of "electric-energy-interface" instead of "accumulator".
This allows it to charge from accumulators.

1 year, 1 month ago
(updated 1 year, 1 month ago)

Upon further inspection I have rolled this change (charging straight from accumulators) back as this clashes with existing functionality.
Seems implementing this is not very straightforward due to API limitations. Will see if I can fix that in the future.

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