Periodic Madness


This overhaul mod aims to add all the elements of the periodic table to Factorio.

Overhaul
6 days ago
1.1 - 2.0
4.15K
Logistics Combat Armor Mining Fluids Logistic network Manufacturing Power Storage

g Question about transuranium elements, nuclear processing, and endgame

9 days ago

I would like to ask what your plans are for transuranium elements.
Do you plan to implement your own processing for plutonium and uranium, or will this be left to other mods, e.g., Shall Uranium Processing?

I would also like to ask whether you plan to expand the energy systems, similar to how they are handled by the Realistic Energy mod, or if the current setup is considered sufficient.

Finally, what do you envision as the endgame for the mod?

Thank you for your response.

im currently adding lanthanides (with the lanthanide science pack) for 0.9, and 1.0 will add the actinide elements and the rest of the elements (anything past 100, essenitally) - as the title says, im adding all the elements :P
"expand" as in add new types of power generation? defintely, no doubt about it
"expand" as in change how energy works in base factorio? nope, not touching that with a 10 foot pole in PM
i have a few ideas for how the endgame will look, a big one being more futuristic and bigger buildings become more commonplace as you get further down the tech tree. On top of that, having more alternative ways of making stuff and using underutilised features in other mods (temperature-specific recipes, rocket silos, etc)

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