Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
10 days ago
0.18 - 2.0
26.7K
Transportation Logistics Trains Combat Armor Character Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

g [Fixed] Logistic/construction robot speed question

19 days ago

Logistic/construction robots movement speed is pretty fast is that intended? I haven't left Nauvis but with the yellow science upgrades they are faster than in my vanilla cleared Aquilo upgraded robots save.

11 days ago

Heya,

I will take a look at this, the idea is that factorio+ bases should be a little larger than base game, so I went with robots starting faster, but having a reduced +% bonus on tech upgrades.

Cheers

11 days ago

I think it's fine, maybe a bit OP, it was just an unexpected change/surprise. You should probably put it on the mod description because it's noticeable.

10 days ago

There's some weird interaction with Space age as it adds a speed infinite research, adding +65% which is very high considering the base speed is much faster.

Expect some fixes in the next update.

Cheers

9 days ago

Heya,

You'll find the latest update 2.6.3 will address the scaling values to be more reasonable.

Cheers

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