Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
10 days ago
0.18 - 2.0
26.7K
Transportation Logistics Trains Combat Armor Character Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

g [Fixed] Conflict with Schall Endgame Evolution (and related mods)

5 months ago

Loading Factorio+ with Schall Endgame Evolution (and Base, Elevated Rails, Quality, and Space Age) results in an error. I'm posting here and in the modpage for Schall as well.

Failed to load mods: factorioplus/spitter-projectiles.lua:163: bad argument #1 of 3 to 'find' (string expected, got nil)
stack traceback:
[C]: in function 'find'
factorioplus/spitter-projectiles.lua:163: in function 'spitter_sounds'
factorioplus/spitter-projectiles.lua:152: in function 'spitter_attack_parameters'
SchallEndgameEvolution/lib/EEpt.lua:275: in function 'UNIT_category_spitter'
SchallEndgameEvolution/prototypes/enemies.lua:27: in main chunk
[C]: in function 'require'
SchallEndgameEvolution/data.lua:1: in main chunk
Mods to be disabled:
SchallEndgameEvolution (2.0.1)

21 days ago

+1

21 days ago

Heya,

I've put in at least a basic compatibility fix (Version: 2.6.2) that will not make it crash while in Space Age.

Cheers

21 days ago

Thanks!

21 days ago

thank you bud!

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