Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
4 days ago
1.1 - 2.0
45.3K
Logistics Trains Circuit network

g run out of fuel

2 months ago

When the game progresses to a certain point, with around twenty trains, a phenomenon occurs where the trains no longer go to refuel. This never happened in the earlier stages of the game. Later on, the trains won't refuel even until they run out of fuel, eventually stopping operation. This makes it impossible to continue the game. May I ask what is causing this? No adjustments have been made to the parameters.

2 months ago
(updated 2 months ago)

Suggest you read some other posts here, this has been covered before. e.g. Trains not refuelling

Something to do with moving/deleting depots or stations and bugging the trains. 20 trains isn't the problem, I guarantee you most are running this mod with far more trains than that. But I do think there's bug somewhere that causes the problem you're having.

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