Armor Plating Redux redefines vehicle combat in Factorio 2.0 by introducing a sacrificial Reactive Armor system. Unlike standard shields, these high-tech reinforced plates absorb incoming damage to protect your vehicle's hull, providing a crucial survival layer for your toughest battles.
A dedicated defense mechanism that prioritizes armor integrity over vehicle health.
| Feature | Description | Status (Visual) | ||
|---|---|---|---|---|
| Damage Absorption | Incoming damage is subtracted from the armor pool first. | ████████▒▒ |
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| Sacrificial | When HP reaches zero, the plate is destroyed. | DESTROYED |
||
| Anti-Exploit | Removing a damaged plate scraps it instantly. | SCRAPPED |
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| Real-Time GUI | Live feed of armor status, plate count, and tech bonuses. | [GUI] |
WARNING: Armor plates do not regenerate. Once deployed, their HP is fixed until destruction or manual replacement.
| Tier | HP (Base) | Size | Durability | ||
|---|---|---|---|---|---|
| Armor Plating | 250 HP |
1x1 | Standard | ||
| Energized Plating | 500 HP |
2x2 | Advanced |
Unlock the Armor Plating Strength technology to exponentially increase the effectiveness of your armor.
| Tech Level | Bonus per Level | Scientific Formula | ||
|---|---|---|---|---|
| Infinite | +50 HP (Base) +100 HP (Energized) |
2^(L+1) * 250 |
MECHANIC: Installed plates retain the stats they had when crafted. Research upgrades apply only to newly crafted or replaced plates.
- Factorio 2.0: Native support for Quality modules and mechanic.
- Modded Vehicles: Automatically detects and injects armor compatibility into modded vehicle grids (Tanks, Spidertrons, Trains).
- Locales: Available in English, French and Spanish.