Modernized version of VortiK's Armor Plating. Adds armor plating equipment to increase vehicle hitpoints and improve survivability. Updated for Factorio 2.0 with Quality support.
Mods introducing new content into the game.
Version: 2.0.3
Date: 03. 01. 2026
Major Features:
- Added a three-tier armor system: MK1 (100 HP), MK2 (300 HP), and MK3 (750 HP).
- Introduced Personal Armor support: Armor plates now function in character equipment grids.
- New high-resolution 256x256 icons for all armor tiers and technologies.
Changes:
- Increased grid sizes for improved utility (MK1/MK2: 3x3, MK3: 4x4).
- MK2 plates now require MK1 plates, and MK3 requires MK2 for a logical progression.
- Scaled technology bonuses by tier: MK1 (+25), MK2 (+50), and MK3 (+100) HP per level.
- Updated the infinite technology icon for better visual clarity.
Version: 2.0.2
Date: 01. 01. 2026
Bugfixes:
- Corrected changelog formatting to comply with Factorio's strict specification.
Version: 2.0.1
Date: 31. 12. 2025
Major Features:
- Reworked core mechanic to Reactive Armor: absorbs damage until depleted, then destroyed.
- Introduced infinite technology Armor Plating Strength for late-game scaling.
Features:
- Added an anti-exploit mechanic: damaged armor plates are scrapped if removed from a grid.
- Introduced a real-time GUI for monitoring armor integrity and technology bonuses.
Changes:
- Fully updated for Factorio 2.0, including native Quality support.
- Balanced recipe costs and technology requirements to reflect the new system power.