​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts, adding interesting challenge, and letting Space Age mechanics be more like themselves. Each planet has many variations: nights are darker, demolishers are more numerous and move faster, lightning can hit locomotives, random variance is added to biorecipes, nuclear reactors no longer work on Aquilo, and more.

Mod packs
11 days ago
2.0
3.31K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power

g add optional parameters

1 year, 1 month ago

I like everything about this mod except dumping cargo. Please add an option: "disable cargo requirements"?
Make all other mods optional. The main mod has a number of useful features.

I would be glad to see the setup:
- Plate multiplier for gears.
- Liquid metal multiplier for gears.
- Copper plate multiplier for copper wire.
- Liquid copper multiplier for copper wire.
- Plastic multiplier for the chip.
- Plate multiplier for steel.
- The size of the launch area on the volcano.

1 year, 1 month ago
(updated 1 year, 1 month ago)

Mandatory dependencies may now be disabled in the settings. This is a designed experience but this seems a good compromise between ensuring the intended experience is default whilst allowing players to customize the experience if they desire.

Some of your comments relate to the Expensive Mode mod, which (as in Factorio 1.1) makes iron gears more expensive but copper cables the same price (just more of them are used.)

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