​Space Age Hard Mode


A modpack that tightens the gameplay of Space Age, removing shortcuts, adding interesting challenge, and letting Space Age mechanics be more like themselves. Each planet has many variations: nights are darker, demolishers are more numerous and move faster, lightning can hit locomotives, random variance is added to biorecipes, nuclear reactors no longer work on Aquilo, and more.

Mod packs
10 days ago
2.0
3.31K
Factorio: Space Age Icon Space Age Mod
Logistics Enemies Environment Manufacturing Power
Direction:
This mod 43 From other mods 4
Dependency types:
Default 42 Required 29 Optional 13 Hidden 1
Sort by:
Default Type Name Version Downloads
Dependency 241K
base >= 2.0.0 -
space-age >= 2.0.0 -
?
VFG-Cargo-Drops-Require-Research 54
Rocs-Hardcore-Delayed-Tech-Tree 3.65K
Rocs-Hardcore-Nauvis 1.64K
Rocs-Hardcore-Demolishers >= 2.0.3 4.39K
Rocs-Hardcore-Fulgora >= 2.0.2 4.07K
Rocs-Hardcore-Gleba >= 2.0.3 3.65K
Rocs-Hardcore-Aquilo 3.66K
Rocs-Hardcore-Space-Tweaks 3.67K
Planet-Hopper 13.8K
harder-pack 1.92K
Rocs-Hardcore-Lightning-Storms 4.35K
NoLavaInPipes 2.93K
HotPipesFork 2.15K
Rocs-Hardcore-Probabilistic-Farming 4.12K
Gleba-Science-Needs-Nutrients 2.72K
Quality-Asteroids-Expanded 598
no-more-asteroid-quality 2.78K
promethium-decay 2.36K
?
Railguns-Require-Fluoroketone 1.74K
diurnal-dynamics 12.0K
Lighted-Poles-Plus 16.9K
distant-misfires 8.35K
fire-lights 15.2K
flamethrower-turret-balance 1.94K
LandmineExplosionsDoHurt 2.38K
BiterShield2 2.91K
behemoth-enemies 9.70K
?
NightvisionOverhaulSpaceAge 1.32K
Electric_flying_enemies 17.0K
tungsten_mining_require_lube 284
?
radar_unlocks_map 258
?
Rocs-Hardcore-Cerys 744
?
Rocs-Hardcore-Muluna 371
?
Rocs-Hardcore-Cargo-Drops 1.88K
?
HighPrecisionManufacturing 937
?
No-Mining-Productivity 105
?
better-gleba-experience 128
?
Explosive_biters 83.8K
?
hide-territory 306
Carbonut Agriculture (Invalid: Failed to find mod) -
Last dependency data update: 7 hours ago (for v3.0.2)