Pollution Solutions (updated 2.0)


Turn pollution and combat into an interconnected system. Destroy alien nests to obtain red xenomass for building pollution collectors and blue xenomass for converting pollution into electricity or resources. Minimalist mod that rewards active defense and complex systems over passive turrets.

Content
28 days ago
2.0
388
Enemies Fluids Manufacturing Power

g Distance for underground pipes modified by this mod?

28 days ago

Hi again!
I've noted a new change after adding this mod... The max distance for connecting underground pipes duplicated! Is this intended? (it might not be this mod, i'm like 70% sure)

27 days ago

this mod does change pipe distance in its startup settings, the default is 20

27 days ago

Oh! Dammit, sorry, didn't think that'd be the case, ty!

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