Nexus Extended Promethium Endgame


Expands the Promethium Endgame and adds another planet with new production steps and ressources. savegame compatible. The content of the mod is complete. New content will still be added, of course ;) This mod will be continuously improved and fixed. I am writing this mod in my spare time and therefore cannot work on it every day. I would be very happy about feedback :)

Content
a day ago
2.0
4.35K
Factorio: Space Age Icon Space Age Mod
Planets Mining Fluids Manufacturing

g What exactly does this mod add? Buildings, research?

2 days ago

I'm not a particularly big fan of hopping in to a mod blind. As an example, if I downloaded Castra without knowing that the enemy research could potentially outstrip my own and consequently kick me off the planet permanently, I'd be VERY annoyed should that come to pass. Similar if I downloaded Lignumis without knowing basically the only thing it did was add wood to 90% of starter recipes and allow early tree farming. So, what does this mod do besides "extend the end game"? If the only thing it does is add some busywork to make an "I win" button, I'm not seeing the appeal.

a day ago
(updated a day ago)

No problem, I understand this ;)

It adds a planet after Aquilo that is designed to mine Promethium 882 (extracted from the planet's crust // with many by-products).

With this material, you can produce a new alloy that can be used to build new machines and modules. These include, for example, an Omega module from MK1 to MK4 (productivity and speed in one and better than the standard modules)

The mod is designed for endgame. You can also play it without legendary stuff, but it's more designed to have it.

And you need a lot of power. Nothing works under GW in midgame or TW in endgame. However, as you progress through the mod, you gain new opportunities to produce more power (e.g. Fusion MK2 /// Matter to Energy).

Furthermore, there are material processes that contain items that explode after a certain amount of time without being stabilised or processed in a machine (nuke explosion).

The goal is to build a warp drive and use it to fly home.

PS: I'm currently playing through the entire game with friends because playing it myself from start to finish always illustrates better what could be improved or added than always building it in creative test setups.

I am always open to new ideas and continue to work on the mod in my spare time. (The content is finished, but one always finds something to add :))

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