Asteroid Mining

by Silari

Allows sending rockets into space to mine for asteroid bits, which can be refined into raw materials for infinite ores. Includes all 5 vanilla ores, plus Bob's Ores and Angel's support. Now with partial Krastorio 2 support. Advanced Mode (in beta) allows generating resource patches for mining using gathered materials, with rates based on the ore generation settings of the surface. Support for multiple surfaces is included, along with Space Exploration support.

Content
a month ago
1.0 - 2.0
20.5K
Mining

g Lithium Asteroid?

a month ago

Could you add a lithium asteroid? Or something that can be processed on aquilo to create lithium? Asteroid Mining is a mod I run on small planet games to compensate for resource exhaustion, and the fact that lithium brine is a finite fluid on Aquilo is problematic since neither asteroid mining nor deep mining has a way to get more.

a month ago

This should be added in the new version. Let me know if there are any issues, I can't test Space Age stuff, but it worked fine for crude-oil so it should be fine with this.

14 days ago

Looks good, thank you!

6 days ago
(updated 6 days ago)

With Space Age, you need 3 ingredients:
- electric mining drill
- radar
- lithium brine (fluid)

As your recipe requires an assemblers and they can take fluid as input, it should work just fine. So far my research progress isn't enough to create lithium brine. I have not yet discovered planet Rubia. You can find the repository here: https://github.com/wube/factorio-data/tree/master/space-age

Maybe exclude this asteroid type as long as lithium-processing isn't researched? Can this somehow be done? You can find the technology here: https://github.com/wube/factorio-data/blob/master/space-age/prototypes/technology.lua#L1642

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