Weapons and Equipment Expanded


Customizable Mod that adds in different new items or changes that can all be toggled on or off. Adds 3 new weapons - Assault Rifle - LMG - HMG adds 8 new equipment's, a single and double variant of the following Machine Gun, Shotgun, Rocket Launcher, Cannon Rebalances movement speed reduction when shooting to make different weapons feel different.

Content
25 days ago
2.0
2.21K
Combat Armor

g Some errors and bugs:

3 months ago

When i go to research and look at military 3 i see it unlocks your new rifle. When i hover on rifle icon it shows its stats and name - name of this new rifle is "unknown key: waee asult rifle" - so obviously some bug.
Second also in research screen: when i find your new tech: "personal weapon tech" the icon is just black square.
Also there is a tech called "Expanded firearms" (red, green, black x200)....It says it unlocks firearms - but in factorio is shows that it unlocks nothing. No weapons, buildings or equipment is unlocked by this and there is no further science connected to this - so theoretically researching this "Tech" is useless.

3 months ago

alright thank you, Ill get that sorted out

3 months ago

all of the issues you pointed out have been resolved

3 months ago

Thanks. Just wanted to help :)

3 months ago

still there is that issue as of today. you try to research that Expanded firearms tech, it unlocks nothing

3 months ago

its because I undid the fix I used prior which accidently hid the laser and flammables techs, just ignore it for now and I will have a proper fix for it tomorrow

3 months ago

Any turret loads only 1 unit of ammunition from the inventory and then fires endlessly, no longer consuming ammunition from the tank's inventory.
It only works with ammunition from the vanilla game; no ammunition from mods is suitable. For example, the Krastorio 2 Spaced Out mod changes all ammunition for machine guns, leaving nothing to shoot with.
Rockets, for example, select a target and shoot at puddles of acid spat out by worms.

3 months ago

I found your Arc Rounds Magazine, but it also does not load into your turrets.

3 months ago

I know, I initially made the arc rounds then made sure they showed up in game, but havent gotten around to actually refining them into a proper item with the mechanics that I intend for them

3 months ago

Rockets, for example, select a target and shoot at puddles of acid spat out by worms.

I figured out why the turret was shooting at acid puddles - it was because of the water turret mod, sorry. I also found the Turret Pod Equipment mod, where ammunition from the inventory is used normally, but there are only three types of weapons, and there are no rockets, which I really need. Maybe this mod will help you fix yours somehow?

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