Power Grid Comb


Provides a tool to remove and instantly replace electricity infrastructure in an area, cosmetically cleaning up any inconsistent power cable due to out of order building while leaving circuit wiring alone

Utilities
10 months ago
0.16 - 2.0
79.2K

b Compatibility with Realistic Electric Trains

5 years ago

This bug was reported on the RET thread here but it actually has to be addressed in Power Grid Comb. RET creates a "power-pole" entity named "ret-pole-wire", and if you delete it that messes up the mod. The solution is simply to exclude that type of pole from your optimization algorithm.

Simply changing control.lua line 7 to
if entity.type == "electric-pole" and entity.name ~= "ret-pole-wire" then
will achieve this

5 years ago

Thanks, I'll get a new version released with this compatibility fix!

5 years ago
(updated 5 years ago)

That's super awesome, thanks, but is it possible to release the fix for 0.17?
I'm staying on stable as there are quite a few mods I'm using that haven't updated, and the list of improvements in 0.18 is relatively small (but growing...)

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