Null's K2SO Tweaks


A collection of personal tweaks and patches for Krastorio 2: Spaced Out and other mods.

Tweaks
15 hours ago
2.0
1.75K
Owner:
NullCascade
Source:
https://github.com/NullCascade/k2so-tweaks
Homepage:
N/A
License:
MIT
Created:
6 months ago
Latest Version:
1.16.0 (15 hours ago)
Factorio version:
2.0
Downloaded by:
1.75K users

Personally desired tweaks and patches for Krastorio 2: Spaced Out and other mods. Significant changes beyond basic fixes can be configured/disabled.

I'm making this as I play through my current mod list, to fix incompatibilities or shortcomings I find.

Looking for more K2SO fixes/tweaks/enhancements? Check out xyrc's K2SO Enhancements.


  • Standardize Stack Sizes (optional): Brings the stack sizes for any list optional dependency mod to be in line with K2's stack size defaults (200 for most items).

Mod-Specific Changes

Age of Production

  • Fixes ammunition crafting recipes.
  • Ensures that Krastorio 2 advanced crafting machines have access to their non-upgraded base machine crafting categories.

Cerys

  • Fixes ammunition crafting categories.
  • Brings stack sizes in line with Krastorio's defaults.
  • Allows the placement of K2SO's interplanetary teleporter on the surface.

Crushing Industry

  • Re-enables K2's glass smelting from sand recipe.
  • Allows imersite to be crushed in Crushing Industry machines.
  • The Big Crusher can accept fluid inputs, if More Asteroids is installed.
  • Infinite productivity tech applies to K2SO's enriched iron/copper melting.
  • Ratio Rebalance (optional): Crushing Industry smelting doesn't fit into K2's reduced ratios, and outshines K2's ore enrichment in all ways. This nerfs early game crushed smelting (2 crushed -> 1 plate), but also allows the enrichment of crushed ore. By chemical science, with enrichment, vanilla Crushing Industry ratios are available again. By Vulcanus (big crusher, molten metal) and Gleba (K2 advanced chemical plant), this combination is even stronger.

Krastorio 2: Spaced Out

  • Item Standardization: Fixes incompatibilities between Crushing Industry, Moshine, Maraxis, and K2SO, which each try to switch which glass/sand is used, often in contradiction to one another. All mods will use a standard sand and glass. This is more comprehensive than some other attempts at this, and include minables such as Moshine's mixed ores and Maraxis' sand sources. Existing factories have their items automatically converted.
  • Fluid Standardization: Fixes redundancies with K2SO, Maraxsis, Muluna, and Paracelsin. Oxygen, Hydrogen, and Nitrogen are common now. Existing factories have their K2 fluids automatically converted.
  • (Optional) Additional Matter Recipes: Adds matter deconversion recipe for basic gases (oxygen, hydrogen, nitrogen). This is intended to make producing things like nitric acid on other planets more viable.
  • Adds an additional vanilla-style recipe for lithium on Aquilo, using holmium plates. This allows for quality lithium, and provides a minimal bonus for the extra catalyst investment.
  • Overwrites resistances for asteroids against K2's special damage types with vanilla resistances. This makes them less overpowered against big/huge asteroids, and improves compatibility with mods who alter resistances like Rubia. It also changes the name of K2's explosion damage resistance to be tagged and distinguishable from its vanilla version.

Lighted Electric Poles +

  • Fixes the wire reach and supply area of lighted poles to use K2's settings.

Maraxsis

  • Allows atmosphere collecting in K2's atmosphere condenser machine.
  • Moves salt electrolysis to K2's electrolysis plant.
  • Allows the advanced chemical plant to be used anywhere that a normal chemical plant would be.
  • Brings stack sizes in line with Krastorio's defaults.
  • (Optional) Quantum Computer Revert: Reverts this planet's changes to K2SO's Quantum Computer. This re-enables the use of the machine on most planets, but also removes the 50% quality bonus. This is disabled by default.

Moshine

  • Brings stack sizes in line with Krastorio's defaults.
  • Allows the placement of K2SO's interplanetary teleporter on the surface.
  • (Optional) Additional Matter Recipes: Adds matter conversion to/from neodymium.

Muluna, Moon of Nauvis

  • Brings stack sizes in line with Krastorio's defaults.
  • Adds compatibility between Muluna's thruster productivity technology and K2SO Thruster Recipes Revert for those who use it.
  • (Optional) Additional Matter Recipes: Adds matter conversion to/from alumina.

Rubia

  • Makes K2SO's railgun turrets deal Rubia's kinetic damage instead of physical damage.