Molten plastic
The alien assault on your base is relentless. You haven't slept in days and you're running low on the plastic needed for cannon shells and advanced circuits. Without a more efficient way to process plastic, you won't last another night. Just as you are about to despair, a memory comes to you: you're a child again, painting freshly moulded space soldiers.
Content
Adds molten plastic into the game, which behaves much like molten ore. It can be pumped through pipes and processed in various machines into plastic products. Comes with custom icons, crafting machine tints, a technology and scales with the respective productivity research.
Currently features
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A technology unlocked after Vulcanus, which enables you to make molten plastic out of coal, petroleum gas and calcite. If Space Age isn't active, the recipe can be researched after plastics and does not require calcite.
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A recipe to mould plastic bars.
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A recipe to mould low density structures.
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A recipe to mould advanced circuits.
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A recipe to mould explosive and regular cannon shells.
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An optional setting to dynamically create other plastic moulding recipes for modded content.
Mod compat
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With Space Age, you can now make molten bioplastic on Gleba.
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With Maraxsis, smelt microplastics into molten plastic.
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Lignumis will have access to two molten bioplastic recipes, using living and dead cupriavidus necator bacteria.
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Pelagos now has a molten bioplastic recipe and molten plastic can now be barreled into titanium barrels.
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With Arig, unlock a powerful molten plastic recipe in the press.
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Crushing Industry will use crushed coal instead of coal to make molten plastic.
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If Scrappy Industry is running, moulding recipes will give plastic bits which can be melted down into molten plastic.
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With Plasma Industries, smelt plastics using plasma instead of calcite.
Lots more planned.
Coming up next
Github, discord, more pictures.
Special thanks to Malcomriley for providing the fluid and technology icon!