Trade overview:
The problem is not in showing the trades, but in time for retrieving the relevant trades by new request. Correct?
For me:
as there is now existing a feature for favorites, i store all the trades, that i use as favorites.
And currently if i want for example to check the trade dependencies: "copper -> cars -> belts -> iron -> copper" i see:
copper -> progress bars -> cars -> progress bars -> belts -> progress bars -> iron -> progress bars -> copper
So its like flickering whole time. (trade overview is ya somehow the heart of this mode)
I fully understand your point for late game, but are progress bars the only option?
Some proposal for UI:
- Add an icon (gren/yellow/red) / button (ready/in loading) / whatever above the trades.
- Once any item in trades is clicked:
-- keep the trades shown
-- animate icon / change button description
-- ignore any other clicks on other items
- as soon you have data for clicked item:
-- update trades
-- update icon / button
-- user can click again on some item in trades
One other point against progress bars:
By going over trade overview i want make some calculation (regardless the productivity) and this flickering can be very destructive for concentration
Hoping you will get it as positive feedback.
I love this mode, but for me personally, this can be reason enoght to remove the mode (unfortunately)