gacha

by esuto20

A mod that adds the familiar gacha from social games. --------------------------------------------------------------------- ソーシャルゲームでお馴染みのガチャを追加するMOD。

Content
19 days ago
2.0
64

g Wrong picture for recipes

26 days ago
(updated 26 days ago)

The Purchase Beginner Item Voucher, Purchase Intermediate Item Voucher and Purchase Advanced Item Voucher recipes in the ticket exchange machine have the wrong colors.
Beginner Item Voucher's icon is blue/cyan, but the recipe's icon is red
Intermediate Item Voucher's icon is red, but the recipe's icon is green
Advanced Item Voucher's icon is green, but the recipe's icon is yellow

26 days ago

After playing around with the mod a bit and looking at the numbers, I also feel like there might be an issue with the balance in this mod.
For example:

1x Efficiency Module 3 => 5x Wad of Bills
500x Wad of Bills => 1x Intermediate Item Voucher
100x Intermediate Item Voucher => 1x Advanced Item Voucher
53x Advanced Item Voucher => 1x Efficiency Module 3

This means that it would take 530.000 Efficiency Module 3 to get the currency to buy 1 Efficiency Module 3.
If you instead use the slots it would take 599.000 Efficiency Module 3 instead.

25 days ago

The Purchase Beginner Item Voucher, Purchase Intermediate Item Voucher and Purchase Advanced Item Voucher recipes in the ticket exchange machine have the wrong colors.
Beginner Item Voucher's icon is blue/cyan, but the recipe's icon is red
Intermediate Item Voucher's icon is red, but the recipe's icon is green
Advanced Item Voucher's icon is green, but the recipe's icon is yellow

I was completely wrong. I will upload the corrected icon first.

25 days ago

After playing around with the mod a bit and looking at the numbers, I also feel like there might be an issue with the balance in this mod.
For example:
1x Efficiency Module 3 => 5x Wad of Bills 500x Wad of Bills => 1x Intermediate Item Voucher 100x Intermediate Item Voucher => 1x Advanced Item Voucher 53x Advanced Item Voucher => 1x Efficiency Module 3
This means that it would take 530.000 Efficiency Module 3 to get the currency to buy 1 Efficiency Module 3.
If you instead use the slots it would take 599.000 Efficiency Module 3 instead.

The "gacha machine" worked the same way as the vanilla furnace, only producing one output, so it truncated the result, resulting in a lower price when cashing out.
It seems that the rounding down of the numbers is the problem, as it takes 10 times the value to purchase a ticket.
I'll try to see if I can adjust the output number in the cashing recipe to make the value gap smaller.

21 days ago

After playing around with the mod a bit and looking at the numbers, I also feel like there might be an issue with the balance in this mod.
For example:
1x Efficiency Module 3 => 5x Wad of Bills 500x Wad of Bills => 1x Intermediate Item Voucher 100x Intermediate Item Voucher => 1x Advanced Item Voucher 53x Advanced Item Voucher => 1x Efficiency Module 3
This means that it would take 530.000 Efficiency Module 3 to get the currency to buy 1 Efficiency Module 3.
If you instead use the slots it would take 599.000 Efficiency Module 3 instead.

The "gacha machine" worked the same way as the vanilla furnace, only producing one output, so it truncated the result, resulting in a lower price when cashing out.
It seems that the rounding down of the numbers is the problem, as it takes 10 times the value to purchase a ticket.
I'll try to see if I can adjust the output number in the cashing recipe to make the value gap smaller.

I have made corrections to ensure that the value of cashing and exchanging is not unequal.
I apologize if this is not what you were asking about.

20 days ago

Hi, after checking again in-game:
The issue I have is:
I think the items are too expensive.
It's slightly cheaper now, but:
The cost of 1 Efficiency Module 3 = Cashing in 500,000 (five hundred thousand) Efficiency Module 3
The amount of manufacturing it requires means that it is never worth it to try and create expensive items using the gacha technology.

20 days ago

I'm sorry, but I misunderstood.
I made it high on purpose, but it ended up being higher than I expected.
If it's too cheap it won't fit the concept, so I'll set the ratio at 1:1000.
What do you think?

20 days ago

I think 1:1000 is pretty good. Any lower would definitely just be too strong, so I think that that's a good ratio.

19 days ago

By changing the ticket purchase price from 500 to 1, we made it 1:1000.Please try it.

19 days ago

Yeah, the numbers are much more sane now.
Thank you for your work!

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