Export Researched Technologies

by sinzah

Export Researched technologies - e.g for import into FactorioLab

Utilities
1 year, 2 months ago
1.1 - 2.0
1.18K

b Export Doesnt Update Anymore

10 months ago

I dont know if im doing something wrong here but we are in the late game of our save and the Mod seems to not export any of our new researches anymore.

For example. Worker robot speed is at 17 now. This is the export:

advanced-asteroid-processing,advanced-circuit,advanced-combinators,advanced-material-processing,advanced-material-processing-2,advanced-oil-processing,agricultural-science-pack,agriculture,artificial-soil,artillery,asteroid-reprocessing,atomic-bomb,automated-rail-transportation,automation,automation-2,automation-3,automation-science-pack,automobilism,bacteria-cultivation,battery,battery-equipment,battery-mk2-equipment,battery-mk3-equipment,belt-immunity-equipment,big-mining-drill,biochamber,bioflux,bioflux-processing,biolab,biter-egg-handling,braking-force-1,braking-force-2,braking-force-3,braking-force-4,braking-force-5,braking-force-6,braking-force-7,bulk-inserter,calcite-processing,captive-biter-spawner,captivity,carbon-fiber,chemical-science-pack,circuit-network,cliff-explosives,coal-liquefaction,concrete,construction-robotics,cryogenic-plant,cryogenic-science-pack,defender,destroyer,discharge-defense-equipment,distractor,effect-transmission,efficiency-module,efficiency-module-2,efficiency-module-3,electric-energy-accumulators,electric-energy-distribution-1,electric-energy-distribution-2,electric-engine,electric-mining-drill,electric-weapons-damage-1,electric-weapons-damage-2,electric-weapons-damage-3,electromagnetic-plant,electromagnetic-science-pack,electronics,elevated-rail,energy-shield-equipment,energy-shield-mk2-equipment,engine,epic-quality,exoskeleton-equipment,explosive-rocketry,explosives,fast-inserter,fish-breeding,fission-reactor-equipment,flamethrower,flammables,fluid-handling,fluid-wagon,follower-robot-count-1,follower-robot-count-2,follower-robot-count-3,follower-robot-count-4,foundation,foundry,fusion-reactor,fusion-reactor-equipment,gate,gun-turret,heating-tower,heavy-armor,holmium-processing,inserter-capacity-bonus-1,inserter-capacity-bonus-2,inserter-capacity-bonus-3,inserter-capacity-bonus-4,inserter-capacity-bonus-5,inserter-capacity-bonus-6,inserter-capacity-bonus-7,jellynut,kovarex-enrichment-process,lamp,land-mine,landfill,laser,laser-shooting-speed-1,laser-shooting-speed-2,laser-shooting-speed-3,laser-shooting-speed-4,laser-shooting-speed-5,laser-shooting-speed-6,laser-shooting-speed-7,laser-turret,laser-weapons-damage-1,laser-weapons-damage-2,laser-weapons-damage-3,laser-weapons-damage-4,laser-weapons-damage-5,laser-weapons-damage-6,legendary-quality,lightning-collector,lithium-processing,logistic-robotics,logistic-science-pack,logistic-system,logistics,logistics-2,logistics-3,low-density-structure,lubricant,mech-armor,metallurgic-science-pack,military,military-2,military-3,military-4,military-science-pack,mining-productivity-1,mining-productivity-2,modular-armor,modules,night-vision-equipment,nuclear-fuel-reprocessing,nuclear-power,oil-gathering,oil-processing,overgrowth-soil,personal-laser-defense-equipment,personal-roboport-equipment,personal-roboport-mk2-equipment,physical-projectile-damage-1,physical-projectile-damage-2,physical-projectile-damage-3,physical-projectile-damage-4,physical-projectile-damage-5,physical-projectile-damage-6,planet-discovery-aquilo,planet-discovery-fulgora,planet-discovery-gleba,planet-discovery-vulcanus,plastics,power-armor,power-armor-mk2,processing-unit,production-science-pack,productivity-module,productivity-module-2,productivity-module-3,promethium-science-pack,quality-module,quality-module-2,quality-module-3,quantum-processor,radar,rail-support-foundations,railgun,railway,recycling,refined-flammables-1,refined-flammables-2,refined-flammables-3,refined-flammables-4,refined-flammables-5,refined-flammables-6,repair-pack,research-speed-1,research-speed-2,research-speed-3,research-speed-4,research-speed-5,research-speed-6,robotics,rocket-fuel,rocket-silo,rocket-turret,rocketry,solar-energy,solar-panel-equipment,space-platform,space-platform-thruster,space-science-pack,speed-module,speed-module-2,speed-module-3,stack-inserter,steam-power,steel-axe,steel-processing,stone-wall,stronger-explosives-1,stronger-explosives-2,stronger-explosives-3,stronger-explosives-4,stronger-explosives-5,stronger-explosives-6,sulfur-processing,tank,tesla-weapons,toolbelt,toolbelt-equipment,transport-belt-capacity-1,transport-belt-capacity-2,tree-seeding,tungsten-carbide,tungsten-steel,turbo-transport-belt,uranium-ammo,uranium-mining,uranium-processing,utility-science-pack,weapon-shooting-speed-1,weapon-shooting-speed-2,weapon-shooting-speed-3,weapon-shooting-speed-4,weapon-shooting-speed-5,weapon-shooting-speed-6,worker-robots-speed-1,worker-robots-speed-2,worker-robots-speed-3,worker-robots-speed-4,worker-robots-speed-5,worker-robots-storage-1,worker-robots-storage-2,worker-robots-storage-3,yumako,long-inserters-1,long-inserters-2,near-inserters,more-inserters-1,more-inserters-2,worker-robots-speed-6,spidertron

10 months ago

Hey, I doubt you're doing anything wrong yourself - it should update each time the window is opened.

I'll take a look and see if i can reproduce this in one of my games!

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