Merging Chests

by Atria

Enables merging of multiple chests into one entity. Supports merging of arbitrary number of chests (configurable in mod settings).

Content
7 months ago
0.13 - 2.0
134K
Storage

b Crash while merging

1 year, 12 days ago

Got this error while trying to merge a 1x10 row of steel chests of kerogen in a pY-modded 2.0 game.

The mod Merging Chests (6.2.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event WideChests::on_player_selected_area (ID 53)
WideChests/control_init.lua:49: attempt to index field '?' (a nil value)
stack traceback:
WideChests/control_init.lua:49: in function 'move_inventories'
WideChests/scripts/event_handlers/merge_chest.lua:210: in function <WideChests/scripts/event_handlers/merge_chest.lua:187>

1 year, 12 days ago

What mod setting regarding inventory size you use? Inventory size limit and multiplier.

1 year, 12 days ago

Limit was 1000 and multiplier was 0.25, both default. It works okay with empty chests, but these chests had too many items for the new inventory size. I feel like that should give an error message to the player instead of crashing.

1 year, 12 days ago

Indeed it should, will look at it

1 year, 6 days ago

Fixed in 6.2.1

1 year, 6 days ago

Thank you!

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