Hello,
First of all, thank you for keeping this mod alive. It has been one of my favorite mods for a long time, and I have been checking regularly to see whether BicycleEater would update it or someone else would take it over.
I am not sure whether I misconfigured something, but the nuke damage behavior feels significantly off. I ran some tests (using the Ballistic Missile mod, which should not affect the results), and the damage radii seem inverted:
The low-damage radius that only slightly damages buildings is extremely large.
The high-damage radius that actually kills biters and nests is surprisingly small and appears to be limited mostly to the crater area.
As a result, the explosion looks impressive, but the practical combat effectiveness against biters and spawners feels underwhelming compared to expectations.
If possible, it would be great to revisit the damage scaling and radii to better align visual impact with actual destructive power.
Thanks again for your work on this mod.