Hard Tech Tree


Pushes back a small number of technologies in the Space Age tech tree. Part of the modpack Space Age: Hard Mode.

Tweaks
15 days ago
2.0
3.65K
Factorio: Space Age Icon Space Age Mod
Manufacturing

g Latest update deletes repeatables progress

22 days ago

After updating to 1.3.7 progress for several of my repeatable techs was reset. It looks like the affected techs also no longer require cryogenic science so the tech generated by this mod was erased.
https://media.discordapp.net/attachments/432636123232206858/1451345057876807761/image.png?ex=6945d5ea&is=6944846a&hm=7f971a609c40bbea5ec4e5cb916e60f37e705444e889bbb9ed82dd9aec2ee4fc&=&format=webp&quality=lossless&width=1022&height=859

I've reverted to 1.3.6 and reloaded my previous save.
Thank you for your time.

22 days ago
(updated 22 days ago)

I checked our server using this mod, and technologies processing-unit-productivity-2 and processing-unit-productivity-3 are still present. Can you confirm the mod setting 'Push back infinite research' is still enabled?

22 days ago

Double-checked and all my settings are still checked for hard tech tree. Also the affected infinite techs are no longer parented to the Infinite Research technology.

If you'd like I can send logs and my save game? Where would be the best place to upload?

I'm not playing Krastorio so I can stick to 1.3.6 for now.

Thank you for your time.

22 days ago

If you can contact me on Discord we can transfer the save there. You're welcome.

22 days ago
(updated 22 days ago)

Noting here from discord discussion that I think this is caused by Finite Repeatable Technologies now loading before Hardcore tech tree. I've submitted a bug report asking for finite repeatables to add hardcore tech tree as a hidden optional dependency.
https://mods.factorio.com/mod/finite_prod_techs/discussion/6944958f0db5cdb8ca8a229d

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