Rift Rail (裂隙铁路)


为你的工厂带来跨表面、跨空间的铁路运输体验。支持 LTN、Cybersyn 等物流系统,兼容多种大型模组,自动化远距离运输,极大提升物流效率。

Content
10 hours ago
2.0
671
Transportation Logistics Trains Cheats

b [FIXED]Fuel Deleted

5 days ago

Every time I have a train travel through a rift, they run out of fuel. It seems as though the fuel contents of trains aren't being preserved when they get teleported/copied across rifts.

5 days ago

I also play sek2. I haven't encountered this situation. What fuel are you using?

5 days ago

Processed Fuel from SE, and I've also been using the Electric Train 2.0 Fix locomotives. Both the vanilla trains with the Processed Fuel and the E-Locomotives are losing their fuel when they cross any rift.

5 days ago

I don't know if fixing the Electric Train 2.0 Fix fuel situation is quite in scope for this mod since that mod just has a script it uses to fill its locomotives on fuel every tick, but the other fuels not copying over is definitely a problem I'm having. Since you're not running into it, I would tend to assume that another mod is causing problems, but unless Automatic Train Painter, Vehicle Equipment Grids, or K2 are causing it, I don't know.

5 days ago

Could you provide me with your game archive? I'll go and have a check.

5 days ago

https://drive.google.com/file/d/10uzFFd5aBKJVgmObixQ0C0BHanJUxjkn/view?usp=drive_link Some of my factory will break when you load it because I edited some of the mods, but it should still load. I would be surprised if anything I did caused this issue, as nothing I edited has anything to do with trains.

5 days ago

I cannot download the TA-Miners-SE-Patch and Processed_Fuel modules. The first one shows that it has not been released yet, and the second one shows that it is not available on the module platform.

5 days ago

Ignore those, the first is a mod that was never updated publicly to 2.0, and the 2nd is one I made myself. Neither are relevant to the train fuel bug.

5 days ago

If I ignore these two modules, the game won't launch.

Error in assignID: fluid with name 'lava' does not exist.

Source: volcanic-orange-heat-1 (tile).
I can't load your game save file.

5 days ago

Darn, I was hoping that wouldn't cause problems, that's from Pump Anywhere, remove that mod too. Are you on the Space Exploration Discord server? At this point, I feel like it would be easier to message back and forth over there.

5 days ago
(updated 5 days ago)

Darn, I was hoping that wouldn't cause problems, that's from Pump Anywhere, remove that mod too. Are you on the Space Exploration Discord server? At this point, I feel like it would be easier to message back and forth over there.

I haven't joined the group. After entering your save file, I found that it prompts that there is no fuel as soon as the train starts moving.

5 days ago

How about if you replace the electric locomotives with vanilla trains? Does it still have issues with that? I'd be fine with switching to vanilla trains if the electric ones have a separate issue, as the electric locomotives work fine for me until they go through a rift.

5 days ago
(updated 5 days ago)

With the original rains, everything works fine; I don't run out of fuel. But your electric rains runs out of fuel as soon as it starts moving, not when it enters a teleportation phase, so I can't debug it.

5 days ago

How about if you replace the electric locomotives with vanilla trains? Does it still have issues with that? I'd be fine with switching to vanilla trains if the electric ones have a separate issue, as the electric locomotives work fine for me until they go through a rift.

https://drive.google.com/file/d/1s2W26CpAl5Z172EN0vxJBG-cTEaeyUHM/view?usp=sharing

Does this solve your problem?

5 days ago

That worked! :D Thanks!

4 days ago

That worked! :D Thanks!

https://drive.google.com/file/d/1AK5HSryHzTtl9lKm5hCMcWlpSPzClcL3/view?usp=sharing

Okay, then you can use this version. The test module I just provided will leave logs in your game log if you continue to use it.

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