Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

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3 months ago
1.1 - 2.0
50.5K
Enemies

g Cold biters bug question

10 months ago
(updated 10 months ago)

So their expansion is broken when used with your mod? What if I set Aquilo to "not process"? In this case Rampant will not control cold biters but they will work as expected?

10 months ago

"So their expansion is broken when used with your mod" - no. This bug always appears. With any expansion, cold biters create standard nests on Aquillo
What if I set Aquilo to "not process" - This setting is set by default. This means that the AI ​​on the Aquillo is disabled and everything works as if Rampant is not there.

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