Mushroom Cloud 2.0


Enhanced nuclear explosions with mushroom cloud graphics, dynamic multi-layer lighting, distance-based sound effects, and optional radiation damage. Now compatible with 12+ nuclear mods. Ported from Factorio 1.x.

Tweaks
18 days ago
2.0
181

b [Fixed] Error with Ion Cannon

18 days ago
(updated 18 days ago)

Hi there! Looking forward to trying this out, but I ran into an error:

Failed to load mods: MushroomCloud2/prototypes/ground_zero.lua:297: attempt to index field 'action_delivery' (a nil value)
stack traceback:
MushroomCloud2/prototypes/ground_zero.lua:297: in main chunk
[C]: in function 'require'
MushroomCloud2/data-updates.lua:3: in main chunk

I was able to isolate this to a conflict with the Ion Cannon mod: https://mods.factorio.com/mod/Kux-OrbitalIonCannon

Factorio 2.0.72
Mushroom Cloud 2.0 (2.0)
Orbital Ion Cannon (Space Age Edition) (3.8.14)

No other mods enabled (well, quality/space age/elevated rails are).

Thanks!

18 days ago

Thanks for the bug report. I've fixed the issue and confirmed the mod loads with Ion Cannons firing correctly.

18 days ago

Amaze, thank you for the speedy fix!

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