FasterStart


A starter kit with a simple modular armor with a simple fission reactor, simple exoskeleton, night vision, roboport and 10 tech construction robots (no energy consumption).

Utilities
2 months ago
0.15 - 2.0
100K

g [Closed] Roboport is disappearing when I drive!

8 days ago

Hello! I have updated all mods, and am using FasterStart 2.0.3

I started a new game for 2026, and when I finally made my car, imagine my surprise when as soon as I drive off, the personal roboport disappears from my suit!

It's not based on when I do it or if the Roboport area is active or not, but as soon as I drive off, if I have the personal roboport in the suit and the suit is on my body, the roboport disappears.

Using console cheats to give me roboports, it does not happen when I have a power armor mk2 and either personal roboports mk1 or mk2.

It DOES happen if I cheat in a personal roboport mk 1 and replace the original roboport mk1 with it in the mod's suit. Cannot insert a mk2 into the mod's suit.

Obviously the workaround is to take the suit off whenever I get into the car, but I know I'm going to slip up before I can make personal roboports on my own.

7 days ago

I can't reproduce the error. Everything works fine for me.
Which mods do you have installed?
You can't install other modules in the 'Mod Armor'.

7 days ago

Ah, looking at the other mods, I have one called "Stop that, silly robot!" (Deactivates personal roboports while you are travelling in a vehicle, at speeds above the configured threshold.) Disabling it saves the roboport. I'll post this on the thread for that mod.

This thread has been locked.