BreedingDemolisher

by suumani

(en) What if demolishers could multiply? This mod introduces a world where demolishers reproduce and continue to grow in number. (ja) もし、デモリッシャーが増えたら。。。あなたのそんな願いを叶えます。 stable version: ver.0.4.8 clear checked: ver.0.3.9

Content
a minute ago
2.0
334
Enemies

g Crash

a day ago

Hello sir, I have experienced a crash while attempting to use the Throw to hatch function.

BreedingDemolisher::on_breeding_demolisher_mouse_button_2 (ID 264)
...scripts/events/on_breeding_demolisher_mouse_button_2.lua:49: attempt to index global 'spawn_offset' (a nil value)
stack traceback:
...scripts/events/on_breeding_demolisher_mouse_button_2.lua:49: in function <...scripts/events/on_breeding_demolisher_mouse_button_2.lua:14>

It appears to happen with all versions of egg. Thank you

a day ago

Hello, thank you very much for the detailed crash report.

This is very helpful — I can see that the crash is caused by a nil spawn_offset reference during the “Throw to hatch” action. I will investigate this issue and try to reproduce it on my side.

Since you mentioned that it happens with all egg variants, that narrows down the scope significantly. Thank you for pointing that out.

I’ll work on a fix and update the mod as soon as possible.

Thanks again for reporting this issue, and I appreciate your patience.

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